# -*- coding: utf-8 -*-
from .FigtherMaker import Make


class MrGreen(Make):
    #Normal position
    normal = [
        "image/MrGreen/normal/1.png"
    ]
    #Down Position
    down = [
        "image/MrGreen/down/1.png"
    ]
    #On run
    run = [
        "image/MrGreen/run/1.png",
        "image/MrGreen/run/2.png",
        "image/MrGreen/run/3.png",
        "image/MrGreen/run/4.png"
    ]
    #Punch!
    hand_hit = [
        "image/MrGreen/hand/1.png",
        "image/MrGreen/hand/2.png",
        "image/MrGreen/hand/3.png",
        "image/MrGreen/hand/4.png",
        "image/MrGreen/hand/5.png",
        "image/MrGreen/hand/6.png",
        "image/MrGreen/hand/7.png",
    ]
    #Patada xD
    foot_hit = [
        "image/MrGreen/foot/1.png",
        "image/MrGreen/foot/2.png",
        "image/MrGreen/foot/3.png",
        "image/MrGreen/foot/4.png",
        "image/MrGreen/foot/5.png",
        "image/MrGreen/foot/6.png",
        "image/MrGreen/foot/7.png",
    ]
    #Jump
    jump = [
        "image/MrGreen/jump/2.png"
    ]
    #Power
    hand_pow = 5
    foot_pow = 50
    #Params to engine read it
    name = "MrGreen"
    profile = "image/MrGreen/profile.png"
    velocity = 50
